package
{
	import flash.display.Sprite;
	
	public class Kim extends Sprite
	{
		public function Kim()
		{
		}
		
		public function func(v0:int = 0, v1:int = 1, v3:String = "中文", v4:Boolean = true):void
		{
			var str:String = v0 + v1 + v3 + v4;
		}
	}
}